Final Fantasy Tactics Wotl Jobs

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Final
  1. Final Fantasy Tactics Wotl Jobs
  2. Final Fantasy Tactics War Of The Lions Job Level Guide
  3. Final Fantasy Tactics Job Tree

Final Fantasy Tactics was a highly acclaimed game on the original PlayStation, but it was not as big of a seller as the other titles in the series. While Final Fantasy VII is the most famous game in the series, it has aged very poorly. In comparison, Final Fantasy Tactics is still as great. In 1997, Final Fantasy Series PlayStation Final Fantasy Tactics, the first strategic RPG, sold more than 24 million copies worldwide. Non-Extra Features Lines of Jobs for New Movies, Views and PSPs: The Game's Popularity In 2007, it was re-released Final Fantasy Tactics.


The Job Class system gives all playable characters access to 20 different Final Fantasy Tactics Job Classes, each having their own innate abilities and pros and cons. Most jobs have prerequisites before you can gain access to their classes, making it much more rewarding to unlock them. With more than 400 action, reaction, support, and movement abilities available, you can combine action skills with other abilities to produce limitless variations of the Job Classes.

The Job Classes are primarily based around two career hierarchies. Firstly, Squires represent the foundation for the warrior path and are the key to unlocking physically demanding jobs such as the Knight, Monk, Lancer, Ninja, and Samurai. Secondly, Chemists give you an opportunity to train in the magical arts. Regardless of the path you choose, more powerful classes are available for your characters as they work their way through the various hierarchies.

There are several ways to navigate job paths and train your characters, but no one way is better than the other. The Job Class system is designed to reward you regardless of whether you move your party slowly through the job hierarchies, mastering each as you go, or treat specific classes as a means to gain more powerful and complex professions. Spending significant time to reach the higher levels of the earlier Job Classes before moving on to the stronger ones gives you a better chance of starting later jobs such as the Samurai or Ninja at a higher level with more JP. In contrast, staying in a Job Class just enough to reach the level required by one of the stronger jobs gives you the ability to use their strengths earlier in the game.

Also, a character's gender has an impact on his/her basic stats. For example, female units generally have higher Magic Points (MP) and Magic Attack (MA) strength, while male units have better Hit Points (HP) and Physical Attack (AT) strength. The differences are not that noticeable (you could see 1 or 2 points difference when it comes to MA vs. Directx 14. AT strength, as well as from 5 to 20 HP and 2 to 5 MP difference). However, knowing this may entice you to train your female characters solely in the magic field and your male characters in the physical area. If you do this, it is important to note that you will not be able to reach the Dancer (female only) and Bard (male only) Job Classes, as they require you to train your characters both as magicians and soldiers.

Below you can access the different Final Fantasy Tactics Job Classes. To view a particular job, simply click on the image that represents it.

Level One Job Classes (Squire, Chemist)

Level Two Job Classes (Knight, Archer, Priest, Wizard)

Level Three Job Classes (Monk, Thief, Time Mage, Oracle)

Level Four Job Classes (Geomancer, Lancer, Mediator, Summoner)

Combination Classes (Samurai, Ninja, Calculator, Dancer, Bard, Mime)

20 Votes

Description

Final Fantasy Tactics 1.3 is a modification of Final Fantasy Tactics by Archael. It greatly increases the difficulty of the game and re-balances it by tweaking items, skills, jobs, and giving the enemies the player faces more options, which unlocks the AI's true potential. It is a very different experience from the original game. All the changes that 1.3 makes to the game can be found in this website. It is based on the original FFT 1.1 and 1.2 patches by Philsov.

Overview of 1.3's features:
  • Dark Knight & Onion Knight playable without WOTL
  • Marche from FFTA is playable
  • 200+ New Random Battles
  • 50+ Arena 5 VS 5 VS 5 Free For All battles
  • 40+ New Deep Dungeon Battles
  • Rebalanced / nerfed overpowered elements that trivialized the game
  • Completely redesigned storyline battles, boss encounters, and sidequests
  • Thousands of individual balance changes
  • White Chocobos and Green Chocobos
  • Archaic Demon event
  • Vormav 1 vs 1 duel event
  • Cactuars
  • Tonberries
  • Sage Job
  • Marksman Job
  • JP Scroll / Level Up / Down / Degenerator Glitches removed from the game
  • Jobs rebalanced
  • Items and Poaching rebalanced
  • Brave and Faith are no longer alterable
  • All storyline enemies are now the player's level in strength or higher
  • Enemies now use every single item the player can use except rares
  • Enemies now have alot more JP to learn strong abilities with

What's New in Version 1.3.0.8 (See full changelog)

  • AI controlled Squires will no longer waste turns using Cheer Up
  • Fixed a bug where Dark Chocobos could be Invited
  • Dark Chocobos are now correctly immune to all negative statuses
  • Time Mage Speed Growth up from 100 to 90
  • Oracle Speed Growth up from 100 to 90
  • Oracle Speed HP Multiplier down from 127 to 120

Author

  • Submitted: 05 November 2012
  • Last Updated: 17 August 2013
  • File Size: 5.17MB
  • Views: 27045
  • Downloads: 55,067

28 comments

10/10 goty if you don't think it's 10/10 imma break yo house and if you don't have a house I will build you a house in minecraft cause I can do it now and imma break it.
Actually no I won't break your house but give this mod a shot if you think you are any good with strategy games!
Shippou, 24 November 2012 - 12:39 AM
2
one of the best games i ever played and now with more stuff and hard. i always think that the original game was too easy and now i wanna see how well i play this game thank you for doing this ♥
Kamina4ever, 20 January 2013 - 12:28 PM
FFT has long been my favorite game. I recently found myself compelled to emulate it and replay it on my HTC Ruby when I ran across an old version of your MOD on emuparadise. After googling your website, the forums were very helpful in finding an Android emulator,FPse, that didn't crash when running the game (looking at you ePSXe), and very comprehensive in describing how to patch the .bin to this version. Now, I am looking forward to playing through the game even more! Thank you in advance to all who developed this MOD.
JLawya, 17 February 2013 - 10:31 PM
hi, friends need help with the FF Tactics.
as I can get masamune and skill heretic Ramza?
Dark_Redentor, 18 February 2013 - 11:25 AM
How can I play the game? Where's the patch to run it?
Breno Andrade, 19 February 2013 - 01:52 PM
Where is the download link for the Easy-type version??
savantopus, 20 February 2013 - 06:56 PM
The download link to the Easy-type version is here.
Archael, 24 February 2013 - 06:46 PM
Sorry but is this for the PSX version or for the PSP one? Thanks
CrippledKnight, 30 June 2013 - 03:56 PM
-1
there's some mod that all sword skills. like stasis sword. haven't changed?
this mod is very cool, i just don't want to spend mp when i use swords skills xP but the evasion is great.
there's some way to disable that? :T
LeoONeon, 16 August 2013 - 03:49 AM
@FinalHoly its ez all you gotta do is get critz, 5 in a row, 3 speed save, 2 front, crit, crit, game.
Advent, 19 August 2013 - 03:56 PM

LeoONeon, on 16 August 2013 - 03:49 AM, said:

there's some mod that all sword skills. like stasis sword. haven't changed?this mod is very cool, i just don't want to spend mp when i use swords skills xP but the evasion is great.there's some way to disable that? :T

You can cheat or something to modify sword skills to what you want. But honestly, they should have an MP Cost. It's part of the rebalance.
Archael, 20 August 2013 - 06:12 PM
Thanks for reply
and. i see that, but anyway. is good to know about how modify something
i know too that your rebalance is necessary, but in the beggining i had some problems with the equipment of some enemies, and some of them have a really good damage, enough to kill some of my characters in 1 round ._.'
i'm not criticizing your work, i really enjoyed, but i don't know what to do
LeoONeon, 21 August 2013 - 05:45 AM

LeoONeon, on 21 August 2013 - 05:45 AM, said:


No problem!
Did you try asking for help in the 1.3 Forum? Lots of people there can help you out.
0

Archael, on 23 August 2013 - 10:05 PM, said:

LeoONeon, on 21 August 2013 - 05:45 AM, said: Digimon movies sub indo. Voice changer board game.

No problem!Did you try asking for help in the 1.3 Forum? Lots of people there can help you out.

i didn't. i'll try, thanks again Archael
1
I wanted to play this mod so bad so i downloaded the game patched it and loaded it on psp.The problem is that every time i start it says the game could not be started error( code 808088etc.) >any idea.have i patched the wrong version of the game??
Aplistosfonias, 20 September 2013 - 01:33 AM

Final Fantasy Tactics Wotl Jobs

5 Stars, Awesome mod. Very difficult and can be frustrating at times but it is enjoyable and I promise it is possible to beat
ZodiacBlade, 27 October 2013 - 11:52 AM

Aplistosfonias, on 20 September 2013 - 01:33 AM, said: Shree lipi software free crack.

I wanted to play this mod so bad so i downloaded the game patched it and loaded it on psp.The problem is that every time i start it says the game could not be started error( code 808088etc.) >any idea.have i patched the wrong version of the game??

What emulator are you trying to play it on?
Archael, 06 November 2013 - 12:12 PM
This mod makes me moist. Keep up the great work!
Doomoo, 21 April 2014 - 05:38 PM
I sadly only give this Mod a 3 out of 5. The difficult raise by raising the lvl and skills that the enemies know was great, the New enemies added good too. But you butchered the classes we knew and love. Like there was nothing wrong with the skills they had. the ai were just dumb as fuck
Final Fantasy Tactics Wotl Jobs
  1. Final Fantasy Tactics Wotl Jobs
  2. Final Fantasy Tactics War Of The Lions Job Level Guide
  3. Final Fantasy Tactics Job Tree

Final Fantasy Tactics was a highly acclaimed game on the original PlayStation, but it was not as big of a seller as the other titles in the series. While Final Fantasy VII is the most famous game in the series, it has aged very poorly. In comparison, Final Fantasy Tactics is still as great. In 1997, Final Fantasy Series PlayStation Final Fantasy Tactics, the first strategic RPG, sold more than 24 million copies worldwide. Non-Extra Features Lines of Jobs for New Movies, Views and PSPs: The Game's Popularity In 2007, it was re-released Final Fantasy Tactics.


The Job Class system gives all playable characters access to 20 different Final Fantasy Tactics Job Classes, each having their own innate abilities and pros and cons. Most jobs have prerequisites before you can gain access to their classes, making it much more rewarding to unlock them. With more than 400 action, reaction, support, and movement abilities available, you can combine action skills with other abilities to produce limitless variations of the Job Classes.

The Job Classes are primarily based around two career hierarchies. Firstly, Squires represent the foundation for the warrior path and are the key to unlocking physically demanding jobs such as the Knight, Monk, Lancer, Ninja, and Samurai. Secondly, Chemists give you an opportunity to train in the magical arts. Regardless of the path you choose, more powerful classes are available for your characters as they work their way through the various hierarchies.

There are several ways to navigate job paths and train your characters, but no one way is better than the other. The Job Class system is designed to reward you regardless of whether you move your party slowly through the job hierarchies, mastering each as you go, or treat specific classes as a means to gain more powerful and complex professions. Spending significant time to reach the higher levels of the earlier Job Classes before moving on to the stronger ones gives you a better chance of starting later jobs such as the Samurai or Ninja at a higher level with more JP. In contrast, staying in a Job Class just enough to reach the level required by one of the stronger jobs gives you the ability to use their strengths earlier in the game.

Also, a character's gender has an impact on his/her basic stats. For example, female units generally have higher Magic Points (MP) and Magic Attack (MA) strength, while male units have better Hit Points (HP) and Physical Attack (AT) strength. The differences are not that noticeable (you could see 1 or 2 points difference when it comes to MA vs. Directx 14. AT strength, as well as from 5 to 20 HP and 2 to 5 MP difference). However, knowing this may entice you to train your female characters solely in the magic field and your male characters in the physical area. If you do this, it is important to note that you will not be able to reach the Dancer (female only) and Bard (male only) Job Classes, as they require you to train your characters both as magicians and soldiers.

Below you can access the different Final Fantasy Tactics Job Classes. To view a particular job, simply click on the image that represents it.

Level One Job Classes (Squire, Chemist)

Level Two Job Classes (Knight, Archer, Priest, Wizard)

Level Three Job Classes (Monk, Thief, Time Mage, Oracle)

Level Four Job Classes (Geomancer, Lancer, Mediator, Summoner)

Combination Classes (Samurai, Ninja, Calculator, Dancer, Bard, Mime)

20 Votes

Description

Final Fantasy Tactics 1.3 is a modification of Final Fantasy Tactics by Archael. It greatly increases the difficulty of the game and re-balances it by tweaking items, skills, jobs, and giving the enemies the player faces more options, which unlocks the AI's true potential. It is a very different experience from the original game. All the changes that 1.3 makes to the game can be found in this website. It is based on the original FFT 1.1 and 1.2 patches by Philsov.

Overview of 1.3's features:
  • Dark Knight & Onion Knight playable without WOTL
  • Marche from FFTA is playable
  • 200+ New Random Battles
  • 50+ Arena 5 VS 5 VS 5 Free For All battles
  • 40+ New Deep Dungeon Battles
  • Rebalanced / nerfed overpowered elements that trivialized the game
  • Completely redesigned storyline battles, boss encounters, and sidequests
  • Thousands of individual balance changes
  • White Chocobos and Green Chocobos
  • Archaic Demon event
  • Vormav 1 vs 1 duel event
  • Cactuars
  • Tonberries
  • Sage Job
  • Marksman Job
  • JP Scroll / Level Up / Down / Degenerator Glitches removed from the game
  • Jobs rebalanced
  • Items and Poaching rebalanced
  • Brave and Faith are no longer alterable
  • All storyline enemies are now the player's level in strength or higher
  • Enemies now use every single item the player can use except rares
  • Enemies now have alot more JP to learn strong abilities with

What's New in Version 1.3.0.8 (See full changelog)

  • AI controlled Squires will no longer waste turns using Cheer Up
  • Fixed a bug where Dark Chocobos could be Invited
  • Dark Chocobos are now correctly immune to all negative statuses
  • Time Mage Speed Growth up from 100 to 90
  • Oracle Speed Growth up from 100 to 90
  • Oracle Speed HP Multiplier down from 127 to 120

Author

  • Submitted: 05 November 2012
  • Last Updated: 17 August 2013
  • File Size: 5.17MB
  • Views: 27045
  • Downloads: 55,067

28 comments

10/10 goty if you don't think it's 10/10 imma break yo house and if you don't have a house I will build you a house in minecraft cause I can do it now and imma break it.
Actually no I won't break your house but give this mod a shot if you think you are any good with strategy games!
Shippou, 24 November 2012 - 12:39 AM
2
one of the best games i ever played and now with more stuff and hard. i always think that the original game was too easy and now i wanna see how well i play this game thank you for doing this ♥
Kamina4ever, 20 January 2013 - 12:28 PM
FFT has long been my favorite game. I recently found myself compelled to emulate it and replay it on my HTC Ruby when I ran across an old version of your MOD on emuparadise. After googling your website, the forums were very helpful in finding an Android emulator,FPse, that didn't crash when running the game (looking at you ePSXe), and very comprehensive in describing how to patch the .bin to this version. Now, I am looking forward to playing through the game even more! Thank you in advance to all who developed this MOD.
JLawya, 17 February 2013 - 10:31 PM
hi, friends need help with the FF Tactics.
as I can get masamune and skill heretic Ramza?
Dark_Redentor, 18 February 2013 - 11:25 AM
How can I play the game? Where's the patch to run it?
Breno Andrade, 19 February 2013 - 01:52 PM
Where is the download link for the Easy-type version??
savantopus, 20 February 2013 - 06:56 PM
The download link to the Easy-type version is here.
Archael, 24 February 2013 - 06:46 PM
Sorry but is this for the PSX version or for the PSP one? Thanks
CrippledKnight, 30 June 2013 - 03:56 PM
-1
there's some mod that all sword skills. like stasis sword. haven't changed?
this mod is very cool, i just don't want to spend mp when i use swords skills xP but the evasion is great.
there's some way to disable that? :T
LeoONeon, 16 August 2013 - 03:49 AM
@FinalHoly its ez all you gotta do is get critz, 5 in a row, 3 speed save, 2 front, crit, crit, game.
Advent, 19 August 2013 - 03:56 PM

LeoONeon, on 16 August 2013 - 03:49 AM, said:

there's some mod that all sword skills. like stasis sword. haven't changed?this mod is very cool, i just don't want to spend mp when i use swords skills xP but the evasion is great.there's some way to disable that? :T

You can cheat or something to modify sword skills to what you want. But honestly, they should have an MP Cost. It's part of the rebalance.
Archael, 20 August 2013 - 06:12 PM
Thanks for reply
and. i see that, but anyway. is good to know about how modify something
i know too that your rebalance is necessary, but in the beggining i had some problems with the equipment of some enemies, and some of them have a really good damage, enough to kill some of my characters in 1 round ._.'
i'm not criticizing your work, i really enjoyed, but i don't know what to do
LeoONeon, 21 August 2013 - 05:45 AM

LeoONeon, on 21 August 2013 - 05:45 AM, said:


No problem!
Did you try asking for help in the 1.3 Forum? Lots of people there can help you out.
0

Archael, on 23 August 2013 - 10:05 PM, said:

LeoONeon, on 21 August 2013 - 05:45 AM, said: Digimon movies sub indo. Voice changer board game.

No problem!Did you try asking for help in the 1.3 Forum? Lots of people there can help you out.

i didn't. i'll try, thanks again Archael
1
I wanted to play this mod so bad so i downloaded the game patched it and loaded it on psp.The problem is that every time i start it says the game could not be started error( code 808088etc.) >any idea.have i patched the wrong version of the game??
Aplistosfonias, 20 September 2013 - 01:33 AM

Final Fantasy Tactics Wotl Jobs

5 Stars, Awesome mod. Very difficult and can be frustrating at times but it is enjoyable and I promise it is possible to beat
ZodiacBlade, 27 October 2013 - 11:52 AM

Aplistosfonias, on 20 September 2013 - 01:33 AM, said: Shree lipi software free crack.

I wanted to play this mod so bad so i downloaded the game patched it and loaded it on psp.The problem is that every time i start it says the game could not be started error( code 808088etc.) >any idea.have i patched the wrong version of the game??

What emulator are you trying to play it on?
Archael, 06 November 2013 - 12:12 PM
This mod makes me moist. Keep up the great work!
Doomoo, 21 April 2014 - 05:38 PM
I sadly only give this Mod a 3 out of 5. The difficult raise by raising the lvl and skills that the enemies know was great, the New enemies added good too. But you butchered the classes we knew and love. Like there was nothing wrong with the skills they had. the ai were just dumb as fuck
Zelfito, 31 July 2014 - 07:17 AM
1/5
I was really looking forward to playing this hack but I have to say it was a huge disappointment. It was fun and challenging at the beginning but the level of difficulty eventually gets to the point of being absurd. I guess the biggest problem I have with 1.3 is just my personal preference when it comes to playing strategy games. I like to play through them in such a way that isn't 'cheap' and 'game breaking'. In 1.3 I was looking forward to being able to play through the game with a regular party of a couple fighters, some mages, and a healer. I got up to Zeakdon Fort and quit shortly after I realized the only way to win was to turn everyone into a black mage and spam mjollrn on Algus. Or maybe I could have turned everyone into a calculator by that time but that to me would have been just as reprehensible. This is not the way I want to play this game or any rpg for that matter.
And maybe that's just the way FFT is, modded or not. I think it's the only rpg I've played where leveling up actually hurts your chances of progressing. I thought about it a little then I remembered one of my favorite games, FF8, also has scaled enemies. but the difference is FF8 doesn't have scaled Boss Battles, which would be the equivalent of an FFT story battle. Some people may like this but to me it is extremely lame and broken. If I'm grinding and leveling up for 2 hours I like there to be some kind of reward for that, not for me to start pulling my hair out when I get into a story battle and archers are one hitting my team and enemies in general have 3x the amount of health I have simply because I haven't gotten through enough story battles to have gotten the appropriate stat raising gear. If everything is scaled, then what's the point of having a leveling system in the first place? Why not just have jp leveling? I wouldn't have minded that a bit, and 1.3 really seems to make this flaw stand out more than it should.
For some good rpg challenges that are still fun and can be beaten through hard work and good strategy, I recommend playing the FF7 hardtype hack or to play through FF6 Vanilla without level grinding. The original Japanese FF4 is also very fun and challenging.
George, 21 October 2014 - 05:35 AM
Also, Triple Impact? What the fuck were you thinking??
George, 21 October 2014 - 05:47 AM
This is a good mod, but has many bugs like knight breaking skills, it affects monsters says ' has been broken, and random enemy battles scales the level but not the jobs / equipments same goes for Soldier office. any chance updating it?
Jushii, 22 April 2015 - 06:11 AM
this game is tough, so tough that I would like to do some cheating. how do i convert my save files to something fftastic can use?
yamcha, 10 November 2015 - 08:13 PM
just curious how to actually play this game i have a mac and was wondering what emulator i need?
randomsquire, 07 December 2015 - 01:11 PM
Hey guys! I can't believe this has been around for a few years now, and I just heard about it FFT is my favorite of favorites!
.well, I have a problem though. The game refuses to get past Gafgarion's initial move in Orbonne Monastary fight.
I downloaded epsxe with all the patches and everything needed to run it. I downloaded this patch. I did the PPF O matic and made a merged file. Everything looks like it's in order, but I can't figure out what's wrong. Anyone willing to try to help me?
I've tried uninstalling and reinstalling a couple of times, and tried downloading a different version of FFT as well. No dice. Same problem every time.
Any help is GREATLY appreciated. I'm seriously looking forward to playing this so incredibly much. Thank you Mods for this amazing feat!
Messenger1135, 18 July 2016 - 12:36 AM
I have no idea how you guys are able to play this mod. I have tried so many times but I never pass the mission 'Dorter Trade City'. The one that has 3 marksman, 1 knight, and 2 wizards. Really, when I think my group is strong enough the archers kill my members with 1 shot each, is impossible for me. I tried lv 5, lv 10, and now lv 20. The last team was Ramza Lv 24 (Ninja) with martial arts but he got killed twice before I kill one of the archers. He hits 60 while archers hit 110 . One Monk Lv 23 that always die at the beginning . Another Ninja Lv 23 (same as Ramza) that also dies with one archer's hit . Yet, my poor Summoner Lv 22 with Black Magic that hits 80 while the wizards enemies hit 120 . Finally, the enemy knight hits 120 and always blocks my attacks.well I won't type about this guy .
Any suggestions?
Actos, 05 January 2017 - 12:57 PM

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Final Fantasy Tactics War Of The Lions Job Level Guide


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Final Fantasy Tactics Job Tree






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